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[LD] Gameplay done!

Click here!

Now there's a wave structure, beginning simple but getting harder. Also stats on the bottom. Also² sounds and less earrape music.
After 30 waves, the game is over and scoring will happen in the final version. But for now, GRAPHICS.

Spray pepper spray at incoming people with Arrow Keys or W A D.

Now listening to: Koi wa Sensou - Miku Hatsune
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[LD] BASIC GAMEPLAY DONE

Woo! Took 6 hours!
Thar
Again, numbers are walking, as soon the arrow appears you can take out enemies with WAD / Up Left Right.

Now listening to: Still Alive - Jonathan Coulton
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[LD] Finally Rhythm

I just managed to align my game to the beat. Was harder than expected.

In the following version enemies only drop from the top, in the final game they come from all sids, and other patterns.

For now, WAD or UpLeftRight to use your pepper spray in that direction, which only works if you got it ready (which is displayed by the arrow. the numbers are the walking cycle)

http://dl.dropbox.com/u/17041897/Main.swf

Now listening to: EPIPHANY - BIT.TRIP FLUX
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[LD] Breakfast is go

Gotta love the classics.

Suyo's Breakfast

Also I finished the basics for the player spraying around and the spritesheet structure. Behold my epic walking cycle:



Now listening to: Searching. Emergence. Discovery. - Dejobaan
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[LD] LIVE BLOG RETURNS!

<-- LD 20 IS HERE AND ABOVE -->

Party and stuff

Anyways here's my concept:

- girl (player) comes back from shopping with bags, nothing special here
- robbers try to grab the bags, nothing special too
- you have to defend yourself with pepper spray, no special
- the whole thing happens in rhythm, that means you see the robbers one measure before they run at you and you have to spray them to the face

It kinda fits the theme, right?

Now listening to: CONTROL - BIT.TRIP CORE
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UBUNTU 11.04


GO GRAB IT. NOW.

WEEEEEEee~~
 
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